Selection |
Description |
Show All |
Positions the view in the center
of the geometry and then moves it back until all the geometry is
within the view frustum. |
X, Y, Z, -X, -Y, -Z |
View the scene from the selected axis. After changing this
selection, select the Show All button to activate the change. |
None, Hover, Drive, Fly, Orbit |
Selects a default behavior
for moving around the scene. For help on using these behaviors see View
Platform Behaviors. |
... |
Edit behavior parameters. |
Enable Collision |
Enables or disables collision detection
between the view platform and the geometry in the scene. |
Warp to |
"Warps" the view position to a predefined position.
Predefined warp positions can be defined with the "..." selection,
described below. |
... |
Warp Editor |